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DropDownMenu

Struct DropDownMenu 

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pub struct DropDownMenu<'a, Message, Theme, Renderer> { /* private fields */ }

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impl<'a, Message, Theme, Renderer> DropDownMenu<'a, Message, Theme, Renderer>

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pub fn new( trigger: impl Fn(bool) -> Element<'a, Message, Theme, Renderer> + 'a, menu: Option<impl Into<Element<'a, Message, Theme, Renderer>>>, placement: Placement, ) -> Self

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pub fn menu_transparent(self, transparent: bool) -> Self

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pub fn trigger_transparent(self, transparent: bool) -> Self

Trait Implementations§

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impl<'a, Message: 'a, Theme: 'a, Renderer: Renderer + 'a> From<DropDownMenu<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>

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fn from(value: DropDownMenu<'a, Message, Theme, Renderer>) -> Self

Converts to this type from the input type.
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impl<Message, Theme, Renderer: Renderer> Widget<Message, Theme, Renderer> for DropDownMenu<'_, Message, Theme, Renderer>

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fn size(&self) -> Size<Length>

Returns the [Size] of the [Widget] in lengths.
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fn layout( &mut self, tree: &mut Tree, renderer: &Renderer, limits: &Limits, ) -> Node

Returns the [layout::Node] of the [Widget]. Read more
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fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, )

Draws the [Widget] using the associated Renderer.
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fn tag(&self) -> Tag

Returns the Tag of the [Widget].
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fn state(&self) -> State

Returns the State of the [Widget].
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fn children(&self) -> Vec<Tree>

Returns the state [Tree] of the children of the [Widget].
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fn diff(&self, tree: &mut Tree)

Reconciles the [Widget] with the provided [Tree].
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fn operate( &mut self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )

Applies an [Operation] to the [Widget].
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fn update( &mut self, tree: &mut Tree, event: &Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, viewport: &Rectangle, )

Processes a runtime [Event]. Read more
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fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction

Returns the current [mouse::Interaction] of the [Widget]. Read more
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fn overlay<'a>( &'a mut self, tree: &'a mut Tree, layout: Layout<'a>, renderer: &Renderer, viewport: &Rectangle, translation: Vector, ) -> Option<Element<'a, Message, Theme, Renderer>>

Returns the overlay of the [Widget], if there is any.
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fn size_hint(&self) -> Size<Length>

Returns a [Size] hint for laying out the [Widget]. Read more

Auto Trait Implementations§

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impl<'a, Message, Theme, Renderer> !RefUnwindSafe for DropDownMenu<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !Send for DropDownMenu<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !Sync for DropDownMenu<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !UnwindSafe for DropDownMenu<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> Freeze for DropDownMenu<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> Unpin for DropDownMenu<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> UnsafeUnpin for DropDownMenu<'a, Message, Theme, Renderer>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<State, Message> IntoBoot<State, Message> for State

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fn into_boot(self) -> (State, Task<Message>)

Turns some type into the initial state of some [Application].
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impl<T> MaybeClone for T

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impl<T> MaybeDebug for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more